Gameplay Scripting 
 Process Development 
 Tools Design 
 Blueprint 
 Narrative Design 
 Mentorship 
 C# 
 Location-based Games 
 Accessible Gaming 
 Transmedia Storytelling 
 Unreal Engine 4 
 Systems Design 
 Diversity & Inclusion 
Bellevue, WA September 2021 - Present
Senior Technical Designer —
Hardsuit Labs Seattle, WA March 2017 - July 2021
Lead Technical Designer — Unreleased
Technical Designer — Unreleased
Level Designer — Unreleased
Monolith Productions Kirkland, WA December 2015 - September 2016
Associate Designer (Contract) — Middle-earth: Shadow of War
Uber Entertainment Bellevue, WA April 2015 - October 2015
Puzzle Designer (Contract) — Wayward Sky
Carbine Studios Aliso Viejo, CA May 2013 - April 2014
Associate Content Designer (Contract) — WildStar
GDC Conference Associate Mentor
Helped fellow GDC volunteers with mock interviews, resume reviews and career advice.
A Twine game featuring a pun-based investigation system about the strong arm of the law.
B.S. Computer Science: Computer Game Design University of California, Santa Cruz (like what you see? take a copy with you 💌)